- individual achievement vs. collaboration
- Subject-based specialization vs. Problem-based, multi-disciplinary learning
- risk avoidance vs. trial-and-error (research & development)
- consuming vs. creating for real audience
- extrinsic vs. intrinsic motivation
- exploratory play, passion and purpose = perseverance
From a consumption-driven, info-based learning system (what you know) — to a creation-driven, transformation-based learning system (what you can do with what you know)
- just-in-time learning
- content still matters in teaching skills like critical thinking
- there is a place and time for consumption to build knowledge, but students won’t remember the content as much as what they’ve done with it
Evidence-driven continuous improvement for teachers:
- what skills are you teaching, and how are you assessing them? How much time do students spend on applying what they have learned? What do they create and for whom?
- Are you a better teacher than 2 years ago?
- How well are your students prepared for college, careers, and citizenship, and how do you know?
Source: Tony Wagner